Pixelh8

FACT DS Orchestra using Pixelh8 Music Tech Master Stroke

December 22nd, 2009

DSOrchestra

“Our Lady Of Perpetual Succour Catholic Primary School in Widnes collaborated with artist and FACT education freelancer Ross Dalziel on a piece of music using acclaimed artist and musician Pixelh8’s Tech Master Stroke ‘chiptune’ software for Nintendo DS…

FACT’s engagement and education team invited the DS Orchestra to play at the opening of the exhibition “Space Invaders – Art and the Computer game Envirionment” at FACT in Liverpool which continues to run from 18 December 2009 to 21 February 2010.” FACT.

Many thanks to Ross Dalziel of Sound Network and all the staff at FACT, and of course the fantastic DS Orchestra, look out for “Super Chip Tune Samba Band” software, workshops and videos coming soon.

Posted in Chip Tune Workshops, Educational, Lectures & Workshops, Performances, Press, Software |

Pixelh8 @ FACT, Liverpool for the launch of “SUPER CHIP TUNE SAMBA BAND”

December 20th, 2009

MENU1 SAMBAPLAYER

On January 31st, 2010 I will be running a day long workshop, teaching people how to use the new “SUPER CHIP TUNE SAMBA BAND” software, the new software is made to encourage people to perform chip tune music together in groups. The day long session will include introduction to chip tune music, why and how I made the software, the rehearsal and the performance by the participants. For booking details contact FACT at their website. Already the event has attracted international press here and here so book early to avoid disappointment.

The software is designed to mimic the sounds of a samba band albeit a very chip tune samba band with a Sirdu, Caixa, Rep, Ganza and an Agogo, it’s time to turn those game playing skills in to Samba music.

After the event the software will be released to download for free as well as some play-along videos for you to get started using it.

This event forms part of FACTs “Space Invaders: Art and the Computer Game Environment” season and is delivered in partnership with Netherlands Media Art Institution,  Amsterdam.

FACT-logo

Posted in Chip Tune Workshops, Educational, Lectures & Workshops, Performances, Software |

Pixelh8 @ Computing Club, Holywells High School, Ipswich “Processing Lesson 2″

December 15th, 2009

mazegameI am genuinely very proud of my Computer Club only the second week in to programming with “Processing” and they are real getting it, they are really thinking logically and coherently. Below is a simple program to load a sprite place it on the screen and move it around using the cursor keys, they were all able to follow my instructions and get it to work.

I also set a few traps along the way for them to figure out for themselves and they were successful in solving the problem. Again this is just another piece of the overall project, and will later be merged with work from other sessions.

Cleverly they also worked out how to load other graphics and experimented with them too.

To get the below example to work

1) Load up processing and save immediately this will create a folder, example “MazeGame”

2) Within that folder create another folder called “data” so MazeGame\Data

3) Within that folder put a graphic called “good.png” 40X40 pixels.

4) Run it

//MazeGame
//Copyright Room 1 Studios 2009
//Matthew C. Applegate – Pixelh8

int goodx, goody;
PImage hero;

void setup(){
background(0);
size(600, 400); // 15 X 10
hero = loadImage(“good.png“);
}

void draw (){
background(0);
updatescreen();
}

void updatescreen (){
image(hero, goodx*40, goody*40);
}

void keyReleased() {
if (key == CODED) {
if (keyCode == UP)    {goody=goody-1;}
if (keyCode == DOWN)  {goody=goody+1;}
if (keyCode == LEFT)  {goodx=goodx-1;}
if (keyCode == RIGHT) {goodx=goodx+1;}
}
}

Posted in Educational, Holywells Computing Club, Lectures & Workshops, Programming in Schools, Visits |

Pixelh8 winner of the Ip-art Award for Visual Art

December 14th, 2009

Very pleased to announce I am the winner of the Ip-art Award for Visual Art. I have been very fortunate to have worked with Town Hall Galeries with Ip-art workshops in the past, but to have the opportunity to create an entirely new work for display is a big step for me. The project “Childhood Remixed” will have me scouring the local car-boot sales to find items from my childhood and yours, to create an entirely new work, accompanied by workshops, lectures and more. “Childhood Remixed” will be an automated orchestra of toys from my childhood utilising the skills I have learnt as an adult to bring them to life.

The piece will be on display in the Town Hall Galleries from May 29th – July 11th and forms part of Ip-art 2010, with special events announced nearer the time.

The award is provided by Turnstone and Ipswich Borough Council Arts Grants and I am very pleased to be given the opportunity to do a project such as this in my home town.

Come and join the Facebook event page here.

Posted in Childhood Remixed, Lectures & Workshops, Performances |

Pixelh8 on BBC Suffolk “Suffolk’s mobile app innovators”

December 10th, 2009

meinsuffolkVery pleased this article got out there, which talks about Mobile App development in Suffolk, the work I am doing with UCS students to prepare them for the workplace with the most current technology we can offer them. Not only are they developing for the iPhone, but the Nintendo DS and Java based phones.

It also talks about fellow local developper Paul Hutson and the success of his Kingdom Game and Outer Empires projects, all good news for Suffolk and University Campus Suffolk and I am sure I will update you on my students progress.

Posted in Educational, Lectures & Workshops, Press, Programming in Schools, Software |

Pixelh8 on BBC Learning Zone

December 10th, 2009

bbclearningzone Yes it’s bit of an old clip but you can watch it most places in the world now that it is part of the BBC Learning Zone archive here. The clip is about the making of “Obsolete?” the large scale computer music work that was commissioned by the National Museum of Computing and funded by the PRS Foundation.

The second installment on this video can be seen here but sadly only in the UK.

It is also nice that teachers (like the one who told me about the clip) are using it as a resource to show contemporary electronic music in schools.

Posted in Educational, Obsolete?, Press, TNMOC |

Pixelh8 @ Computing Club, Holywells High School, Ipswich “Processing Lesson 1″

December 8th, 2009

I hate to give the game away in the first sentance, but the lesson was perfect, it had to be. I knew from the moment I woke up this morning this first lesson in Processing had to run smoothly as it was their first lesson with it, their first exposure to code. It may not have been make or break with them, but a bad introduction to coding could put them off for years. Luckily their ICT teachers have been teaching them how to use good tools like Scratch and Opus, so they were already familar with things like variables so we could speed through some of it a lot quicker.

I simply talked them through the interface, how the variable, set-up, and draw areas of Processing work with eachother. The full example is below, but it’s important to note we did it in stages, purposely missing things out to cause “problems” which we set about solving.

Now bearing in mind these were 13-14 year old kids who inhabit a full on multimedia world and computers are pretty much part of their everday life, it was still nice to know that having the ability and being empowered to do even the most basic tasks in Processing (like draw a box on the screen), was still really enjoyable. It was like watching lights flicker on as I said to “experiment” with the different values in the code, but they worked it all out very quickly.

Processing was chosen for several reasons for this project.

1) It’s free and runs and outputs to most operating systems including a webpage.

2) There is also Mobile Processing which means lessons learnt in this environment can be moved to mobile phones and other mobile devices.

3) There is also Arduino which is based on Processing for controlling external devices like motors, solenoids, lights & robotics.

So in the space of an hour they learnt about integers, variables, loops, how to output to the debugging console and to load a font and display all the information to a screen. Next week we will show them how to load a graphic and move it around the screen, no prizes for guessing where we are heading. And yes I am aware all this does is count down from 300 and keeps going, thats because this small example forms part of a much larger project.

This work forms part of my Masters Degree and soon my PhD and will all be written up shortly for others to read in it’s entirety. I am also very glad that several other schools have now taken up my offer to run this 8 week after school course for their students.

Below is the code, but to get it to work, you will.

1) Start processing, and save immediately, call it whatever you want, you do this so it will create a folder.

2) Create a font in the drop down tools menu, size 24, type Arial MT, that way the code will find it and load it correctly. From the folder you just created by saving.

//Timer
//Copyright Room 1 Studios 2009
//Matthew C. Applegate – Pixelh8

int counter;
PFont fontA;

void setup(){
counter = 300;
size(300,300);
fontA = loadFont(“ArialMT-24.vlw”);
textAlign(CENTER);
textFont(fontA, 24);

}

void draw(){
background(0);
counter=counter-1;
delay(100);
println(counter);
text(counter,150,150);
}

Posted in Educational, Holywells Computing Club, Lectures & Workshops, Programming in Schools, Visits |

Pixelh8 “Hidden Sounds & Timbre” Music Workshop @ Suffolk New College

December 7th, 2009

lessons overtones3

Today was different to the other lessons, we started by looking at organic sounds, sounds with no electronic circuits. I had asked the students last week to bring in something metal, something all in one piece like a spoon or a fork, we simply attached the item to a piece of string and held each end of the string to our ears. The sounds is incerdibly different as it allows the energy in the lower frequencies to make it to our ears. Hanging the items from a microphone stand and using a Cducer Contact Mic borrowed from friend, colleague and composer Mike Challis, it allowed an even fuller sound to be heard in the headphones. We even used a whammy bar that was in the studio and used that as the instrument itself.

After this we had a look at timbre, which the students had already learnt about, but had never seen the concepts behind it. So using Sygyt’s Overtone Analyzer, I played several different sounds through it, I explained how we could alter a sound of a piano to sound like a guitar by making several cahnges to it’s properies. The image above is of the sounds produced by a Nintendo DS altering the the wave duty at 12.5%, 25%, 36.5%, 50% etc.

Below are some sounds recorded from spoons first with a normal SM58 type clone and then with the Cducer Contact Mic.

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Posted in Educational, Lectures & Workshops, Suffolk New College Lectures, Visits |

Pixelh8 article on Wired.co.uk “Why I’m disappointed with the future”

December 4th, 2009

WiredFutureAnother article which I feel will form a part of a much larger story about surviving through the 1980’s “Why I’m disappointed with the future” maybe a little bleak but it hasn’t given up all hope.

I think in the future I will be writing more about my journey through life, they why and how I look at technology in the way I do and not just about the technology itself.

I have several more articles in the works so stay tuned.

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Posted in Press |

“A Choice To Compute” at CAS Essex Hub, Sandon School, Chelmsford

December 2nd, 2009

It was a small but very positive group at the Computing At School event and very good to see several ICT teachers willing to teach children computer programming.

It was also attended by my friend and colleague from the National Museum of ComputingPeter Onion of the Elliot 803 Emulator fame, and is probably one of the best and dedicated computer programmers I know.

I discussed what I thought were some of the issues facing the decline of programmers, and the positive actions I am taking to make changes to it, in my “Computing Club” pilot schemes I am running in Suffolk at the moment, and although it is video game based it has had a high level of success already and has created several new programmers who have gone on to do other things besides games.

There were lots of good issues raised by everyone who attended, and hopefully there is now a lot more awareness of resources available to teach computer programming in schools, but certainly there is a lot more work to be done.

Computing At School has just published their first newsletter here.

Posted in Educational, Lectures & Workshops, Programming in Schools, TNMOC, Visits |

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