Pixelh8

Pixelh8 becomes a published academic author

June 27th, 2011


SAMBAPLAYER I am very pleased to announce that my research into using video game technology has recently been published in the “Journal of Music Technology and Education” Vol 3 Issue 2-3. The article “Cultural perceptions, ownership and interaction with re-purposed musical instruments” DOI: 10.1386/jmte.3.2-3.93_1 looks at the “Super Chip Tune Samba Band” work I did with FACT, Liverpool. See (Wired, BBC)  The work was also presented at the SEMPRE conference in September 2010. The article can be purchased here from Intellect Ltd.

I am very pleased with the outcome and would like to thank Ross Dalziel, FACT, Liverpool, Anna Kronenburg, Dr. Michael Doherty of the Centre for Design Innovation, UCS and SEMPRE.
FACT-logo

Posted in Chip Tune Workshops, conferences, Educational |

Pixelh8 “6X9″

June 10th, 2011

“6X9″ or “6 by 9″ for the Apple iPhone® is a simple logic based puzzle game. You simply use the “Directional Blocks” to move “You” to the “Exit”, it’s that simple, right? The Free “Lite” version features 20 of the 100+ levels available in the “Full” version and is available here. The “Full” version also includes “Progress Save”, loads more music and some surprises. The “Full” version will obviously follow the release of the Lite version in about two weeks.

The whole game came about by simply reusing graphics from a piece of educational software that I had made to teach kids music. I simply thought “what if I did this, and this” and shazamm we have an entirely new puzzle game to infuriate players featuring a chip tune soundtrack by yours truly. I am very excited by this, the first game release from Room 1 Studios.

I hope you enjoy playing.

Make things, make friends, have fun.

Pixelh8

 

 

Posted in Uncategorized |