Pixelh8

Pixelh8 @ Computing Club, Holywells High School, Ipswich “Backgrounds & Levels”

November 24th, 2009

GameScreenToday was the second session for the Holywells High School “Computing Club” and was mainly spent talking about the game engine, how the graphics are loaded and become “sprites” and how we map properties on to those “objects” and how we can make them interact with each other. With the “good guy”, “bad guy” & “item” sprites loaded in to the computer from last week, we then set about assigning them different values. We also talked about how “invisible platforms” work to allow quick and easy level making with very complex backgrounds.

It was again good fun and they seemed to get a lot out of it. It’s also nice to hear them say they are going to try and do it at home as well so hopefully some side projects will pop up too.

Next week we are going to be play testing the game to see what works and work out what we can do to make it better and for the week after we start “Processing” ripping the graphics out of the game and making our own game engine code from scratch.

Posted in Educational, Holywells Computing Club, Lectures & Workshops, Programming in Schools, Visits |