Pixelh8

Pixelh8 @ Game In The City, Amersfoort, Netherlands

November 7th, 2008

I was fortunate enough to be asked to perform at the first ever “Game In The City” Video Game Development and music festival held at Amersfoort Creatieve Stad and De Kelder in Amersfoort, Holland, and to get there I had to travel by overnight ferry which is amazing. It was like being on the Starship Enterprise, I had my own little room and it was great, sadly there was no holodeck but I did have my DS with me so I was good to go.

Amersfoort was amazing a little medieval town which I wandered around in, for a bit and took some pics. There were very few cars and people where zooming around on bicycles in little groups, it was really good to see.

During the daytime I got to give a presentation to the audience and press regarding my Music Tech Pro Peformer Software, and was surprised when I won a prize for innovation and “Breaking The Rules” for the work I had done.

The performance at De Kelder was great, I was very glad I got them dancing and spinning around. I was very honoured to be on the same bill as video game music legend Jeroen Tel. I also got to meet Firestarter and Gijs Gieskes and have a long chat about chip tune music, it was good because although we all do chip tune music we are very different in terms of our style.

So overall I had a really good time and was very well taken care of in Holland, hopefully I will be going back soon and I look forward to it. You can check out their official flickr page of the event here.

Posted in Lectures & Workshops, Performances, Software |

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