Pixelh8

Software

October 14th, 2010

PLEASE NOTE: I will not be able to offer any assistance or advice on how to install these pieces of software. Originally I had destroyed all my copies of the Nintendo Game Boy, Game Boy Advance and DS software, but several other websites maintained a backup of them. Sadly I no longer have any of the hardware either as this was donated to other musicians starting out when I retired from live performance. This is most of the software I have made however, some of the software is now lost forever.

Music Tech V2.0 for Nintendo Game Boy 2006-2009

Music Tech V2.0 for the Nintendo Game Boy, turns the Game Boy into a real time musical instrument. It is available for download here. Instructions here. V1.0 here. Home-brew software use at your own risk.

Music Tech Pro Performer for Game Boy Advance 2008

Music Tech Pro Performer for the Nintendo Game Boy Advance,  turns the Game Boy Advance into a real time musical instrument. It is available for download here. Instructions here. Home-brew software use at your own risk.

 

Music Tech Master Stroke for Nintendo DS 2009

Music Tech Master Stroke for the Nintendo DS,  turns the Nintendo DS into a real time musical instrument. It is available for download here. Instructions here. Home-brew software use at your own risk.

Super Chip Tune Samba Band for Nintendo DS 2010

MENU1 Super Chip Tune Samba for the Nintendo DS, turns the Nintendo DS into a real time musical instrument. The BETA “workshop” version is available for download here. Home-brew software use at your own risk.

 

 

 

Death Ray v.1 for Nintendo Game Boy 2009

Death Ray V1.0 is a simple Noise generator. It is available for download here. Home-brew software use at your own risk.

 

 

 

 

Drum Tech v1.0 for Nintendo Game Boy 2009

Drum Tech V1.0 is a simple 16-step drum sequencer designed for younger children to use. It is available for download here. Home-brew software use at your own risk.

 

 

 

 

ZXSynth 2012

Just as I did with the BBC Micro (see blog) I have done with the ZX Spectrum. I have made a simple little sample playing keyboard from some sounds from my sample library for the Apple iPhone®.You can download the App for Free here from the App store.

 

Unfortunately last year my hard drive died which had samples from hundreds of different machines, so in order to do this project I had to get the ZX Spectrum and +2 out of the loft. They are in plastic containers so they will pretty much last forever and just to extend that life I have recorded them and put them in an App “ZXSynth” which will hopefully be on its way to you soon. I can’t believe how “buzzy” the sound was from the +2 but after coming to terms with it, I realised that is why I am doing it instead of imitating or emulating the sound. All done now, I might do the Atari 800 next :)

 

MicroSynth 2011

MicroSynth for the Apple iPhone® is exactly that, a tiny synth based on a wonderful the BBC Micro Computer which is now on the verge of being 30 years old! All of the sounds you hear are actual samples taken from one of my real Micros and all of the sounds were also programmed by me. I hope you you enjoy making music with this MicroSynth.

The App is avaiolable now from the app store here,  you can also download all of the sounds that are included in the App for use in your own music or whatever here. BBCMICROSOUNDS ZIP FILE (6.13 MB) release under Creative Commons License Creative Commons Licence

Pixelh8 BBC Micro Sounds by Pixelh8 / Matthew C. Applegate is licensed under a Creative Commons Attribution 3.0 Unported License.

Closer to September 30th, 2011 the BBC Micros 30th Birthday I will be releasing my archive of several hundred almost a thousand retro sounds made with my BBC Micro free for you to use.

SONUS (ONE)

for the Apple iPhone® (Download here) & Android phone (TBA).

“Sonus (One)” is a spatial realisation of aleatoric or randomly generated music. Although not all of the music is left to chance, the player can intervene albeit in a seemingly haphazard manner. Use the blocks either to block the flow of the balls or to trap them removing them from play.

The software in part inspired by the work and teachings of John Cage, with “Sonus (One)” adding the dimension of space to the music of chance. Not only letting “sounds be themselves” but giving them room to do so.

“Sonus (One)” is part of the “Otherwise Autonomous” collection of digital instruments designed and programmed by Pixelh8.The instruments are a culmination of three years of Masters Degree research in to alternative musical instruments and notation systems. “Sonus (One)” is the first of many.

SONUS (SIX)

for the Apple iPhone here & Android phone (TBA).

Sonus (Six) is a digital referee for 12-note serial composition. Users simply tap on a block releasing the sound contained within it, once released the block extinguishes itself. This continues until as per the rules of 12-note composition, all twelve
boxes have been utilised and they are free to return to play.

The software in part inspired by the work of Arnold Schoenberg, with “Sonus (Six)” adding the dimesion the uknown note contained in the box. Not only allowing for each note to be of equal importance but allowing the performer no preference of known order.

“Sonus (Six)” is part of a collection of digital instruments designed and programmed by Pixelh8. The instruments are a culmination of three years of Masters Degree research in to alternative musical instruments and notation systems.

Apple, the Apple logo, iPhone, iPod touch, and iTunes are trademarks of Apple Inc., registered in the U.S. and other countries.

All other Music & Imagery © 2006-2010 Room 1 Studios & Hidden Youth Records UK.

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